PrograMitra holds 'Code to Learn, Code for Fun 2018'

Sakal Times
Sunday, 25 February 2018

Pune: PrograMitra had recently organised a 'Code to Learn, Code for Fun 2018', the third edition of a unique exhibition of android apps, web apps, websites, robots and various other technology projects created by children in the age group of eight to 14 years. 

Pune: PrograMitra had recently organised a 'Code to Learn, Code for Fun 2018', the third edition of a unique exhibition of android apps, web apps, websites, robots and various other technology projects created by children in the age group of eight to 14 years. 

PrograMitra is a city-based organisation that organises workshops and courses to train children about coding, robotics, etc. The students of PrograMitra created an array of apps in various field like e-commerce, gaming, social networking, etc, that were displayed at the exhibition. In fact, the registration, as well as the feedback app of the event too, was designed by the students.

The exhibition had 50 projects including apps and robots, created by around 70 students.

Speaking about the programme, Nishigandha Palshikar, Founder and Educator at PrograMitra, said, “All these projects that the children here have displayed have been conceptualised by the children themselves. None of those were taught in the class, but these are the ideas of the kids. This is the third here that we are organising such exhibition and our students never fail to amaze us with their ideas.”

The children have addressed a variety of ideas including educational apps like maths quiz, phonix app for English, simple calculator, fun apps like car quiz, Pokemon quiz, Farmville, music and dance app, etc. 

“The work of these kids needs to be appreciated and applauded as not many of their age have the knowledge and skills that they do. Nowadays, however, the awareness about coding and robotics is increasing, especially after the Atal Tinkering Labs are being established in the schools across the country. I hope that now more children will get an opportunity to explore technology,” Palshikar added.

Some of the best apps created by the students include:

KinChat - Family chat app: This app has been created by Ayush Mehendale, an Std VII student. “I have created this app using App Lab and Javascript, and it allows family members to chat with each other from different devices, very privately. It's very easy to sign in here and chat with your family members together. I wish to work on this further and add more features like multiple group chats to the app,” he said.

E-Timetable using circuit playground: This programme uses the concept of multiple arrays and colour coded subject arrays for each day, and with buttons and LEDs, the student can select the day of his choice and see the timetable for the day depending on the colour code.

The programme has been created by Paras Kasmalkar of Std VII with the help of using Circuit Playground Express and MakeCode by Microsoft.

Doneat - E-commerce bakery: The app has been created by Jui Deshpande studying in Std VI, who has been learning at PrograMitra for past three years. The app works just like any other e-commerce app, where you can select the item that you want, select quantities, and then pay the cash to buy your item. The app uses variables to store the user's selection of various items.

Cricket Game and Quiz: In this project, there are two levels. One is the Scatch game of reflexes where you score runs where you click the Space Key and, the other is a quiz about cricket. The project has been developed by Agneya Joshi of Std IV. 

Mars Explorer: In this project, young Aarush Dumbare and Kanav Romi who study in Std III have made a Mars Rover using Lego WeDo. This Scratch project is a story of Gobo the explorer who discovers fun facts about Mars.

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